SAMANTHA SHEPPARD

3D MODELLING ARTIST

Bug ML

VW Bug – personal project

Bug WF
Bug REF

Bug UV

VW Bug – UV

cinema Light ML

Cinema light – personal project

cinema Light WF
cinema Light REF

cinema Light UV

Cinema light – UV

cinema Light REF

dumpster Bike ML

Dumpster bike – modelled for Apart, based on concept art by Keiren Jolly

dumpster Bike WF
dumpster Bike REF

Bus Stop ML

Bus stop – modelled for Apart, based on concept art by Keiren Jolly

Bus Stop WF
Bus Stop REF

Apart01 ML

Welding torch and japanese carpentry saw - modelled for Apart, based on concept art by Keiren Jolly and Helena Todd

Apart01 WF
Apart01 REF

Apart02 ML

Fire hydrant and dustpan - modelled for Apart

Apart02 WF
Apart02 REF

Staff ML

Staff – modelled for Drew, based on concept art by John Li

Staff WF
Staff REF

Terrarium ML

Terrarium - modelled for Drew, based on concept art by Helena Todd

Terrarium WF
Terrarium REF

Staff WF

Staff - UV

Staff WF

Terrarium - UV

keyJoy ML

Keyboard and joystick - modelled for Drew, based on concept art by Helena Todd

keyJoy WF
keyJoy REF

keyJoy UV

Keyboard and joystick - UV

drew ML

Alchemy set and telescope - modelled for Drew, based on concept art by Brian Nguyen and Helena Todd

drew WF
drew REF

Flowers ML

Madonna lilies – modelled for Tomorrow’s Beautiful Future

Flowers WF
Flowers REF

PBLP WF

Park bench and lamp post – university project

PBLP ML
PBLP REF

lounge ML

Lounge - Peronsal project (WIP)

lounge WF
lounge REF

mmEnviro ML

Procedural environment modelled in Maya for Unreal Engine, based on the concept by Nieminy Nian – Monster film

mmEnviro WF
mmEnviro REF

hutREFG ML

Hut modelled for a Refugee Camp created in Unreal Engine – Sea of Freedom

hutREFG WF
hutREFG REF

hutField ML

Hut modelled for a Paddy Field created in Unreal Engine – Sea of Freedom

hutField WF
hutField REF

Paddy field created in Unreal engine based on real-life reference – Sea of Freedom. Environment created as a collaboration with Henley Zhao and Sameer Ahmed. Responsible for environment layout, set dressing and foliage painting.

CITH ML

Cat in the Hat - Personal Project (WIP)

CITH WF
CITH REF

Susan ML

Susan (blocking) – modelled for Drew, based on concept art by John Li

Susan WF
Susan REF

Pottery

Exhibits from my pottery sculpted on a clay wheel

me

A dedicated and passionate modeller, with an eye for detail and the ability to interpret concept art, creatively and technically. I constantly seek to enhance modelling techniques and persevere to ensure assigned work is produced to an appropriate standard within the scheduled time frame. I strive to remain informed of current and emerging industry technologies through research, networking and attending industry conventions. I enjoy working collaboratively in team environments.

I graduated with a Master of Animation and Visualisation from UTS Animal Logic Academy in 2021, and a Bachelor of Animation from Swinburne University in 2020.

Skills

  • 3D Modelling
  • UV Mapping
  • Traditional Sculpting
  • Set dressing
  • Asset management
  • Collaborative
  • Logistics
  • Organisation

Software

Maya

Photoshop

After Effects
Unreal Engine

Substance Painter

zBrush